Learn about Diablo 2 Auradin build skills, equipment and stat point distribution
The Auradin is a Paladin Build which utilizes Auras and mostly the offensive ones in order to harm its opponents. The aim of an Auradin is to take advantage of multiple Auras for maximizing its damage.
An Auradin doesn’t always fight on the front line. His playstyle includes evading incoming attacks by teleporting and running away, while the Auras are dealing damage to nearby enemies. However, Auradins can also deal a high amount of damage when they hit.
There are several categories of Auradins:
This type of Auradin focuses on maximizing the potential of the Holy Fire aura. Its excellent damage capabilities last until Hell Difficulty though. There, the damage output is reduced significantly. Even if you have the best synergy items of all offensive Auras, you will deal the least damage in comparison to any other type of Auradin.
The main Aura of the build is Conviction. This skill can break immunities and resistance to fire. As a result, the Holy Fire Aura’s damage (gained from items) will be greater than investing 20 points in the skill itself.
The primary skills (20 points) of the build are the following:
Further, you should spend a point on the following skills:
The Tesladin relies on the Holy Shock aura. The backup attacks are the skills Holy Freeze and Zeal.
In addition, spend 1 point on some 1-point-wonders or the skills you find useful.
The Omnidin is a flexible kind of Auradin build that takes advantage of Runeword items. The aim is to project multiple elemental Auras around the character, the party members, and the mercenaries.
An Omnidin is able to stack Holy Shock, Holy Freeze, Holy Fire, Redemption and Defiance as passive skills. This enables the Auradin to use mostly Fanaticism and switch auras only for special situations. Other options are the Salvation Aura for improved resists and Conviction Aura to reduce monster resistances.
The Omnidin’s greatest advantage is the ability to merge well with other powerful builds of the class such as Smiter, Zealot, and Avenger.
Although you can spend some points on any skill you wish, you should consider the following choices:
The Stats points’ distribution is the same for all types of Auradin:
Strength: Spend exactly as many points as your best gear requires.
Dexterity: Invest enough points for max block or enough so you can equip your proper items.
Vitality: Spend all your points left on your life pool.
Energy: Don’t touch this attribute.